![]() ![]() Even when it manages to run smoothly, the graphics appear muddy and outdated, reminiscent of the PS3/Xbox 360 era. ![]() From game-breaking glitches to frequent crashes and inconsistent performance, the game feels unfinished and unpolished. We encountered a myriad of bugs that impeded our progress and undermined the overall experience. While the game doesn’t become maze-like, it fails to guide players down a cohesive and engaging path.Įven though its release date was pushed back, the technical state of The Lord of the Rings: Gollum is a major disappointment. Furthermore, the level design lacks clarity, often leading to confusion and backtracking. ![]() Each chapter, lasting about an hour, feels like a rehash of previous sections, leaving players with a sense of déjà vu. Throughout its roughly 10-hour campaign, players are subjected to a monotonous rotation of stealth, platforming, and fetch quest levels that offer little variety – failing to build on the mechanics that are introduced early on. One of the most glaring issues with The Lord of the Rings: Gollum is its repetitive gameplay design. Unfortunately, the game falls short of its potential, delivering a broken and uninspiring experience that fails to capture the essence of the beloved franchise. Thanks in part to Andy Serkis’ work in the film trilogy, fans were eagerly looking forward to this one ever since it was announced. It promises an untold story focusing on the enigmatic character of Gollum, exploring his perilous journey and the inner conflict between his two personalities, Smeagol and Gollum. The Lord of the Rings: Gollum, developed by Daedalic Entertainment, presents itself as an ambitious action-adventure game set in J.R.R. ![]()
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